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Diablo Immortal News / Diablo Immortal and World of Warcraft collaboration
« Last post by Nemsy on June 29, 2024, 09:50:27 AM »
Diablo Immortal and World of Warcraft collaboration
Fight monsters, figth alongside undead, and get Frostmourne!

In a spectacle of fate, Frostmourne, a mysterious blade belonging to the feared Lich King, has materialized in Sanctuary. Undead threats amass in frost-laden portals, bolstering Diablo’s ever-growing strength.

Shadow of the Frozen Throne Event

Menacing Frozen Gates have been spotted throughout Sanctuary’s wilderness. Their glacial presence intimidates all who dare to gaze upon them. From July 4, 3 a.m.–July 26, 3 a.m. server time, you must track down these portals, brave the bitter cold by entering them, and melt the frozen hearts of the invaders waiting within.

A newfound power, Chill of the Frozen Throne, will be at your fingertips as you navigate the home of the freezing dead. Here’s how it works: Killing 5 monsters increases damage by 10% for 10 seconds. Randomly raise an undead warrior to fight for you (up to 5). Let this long unseen power champion your victory and lead you to rewards.

Thaw Out Otherworldly Rewards

Logging into Diablo Immortal during the Shadow of the Frozen Throne event will earn you the Icecrown Frame and completing the event will net you the Frostmourne Weapon Cosmetic. Just make sure to keep Frostmourne fed with souls, or else…

Reimagine your portal in image of the looming Icecrown Citadel. Receive a World of Warcraft-inspired Icecrown Pathway Portal with any Diablo Immortal real money purchase until July 26. In-game or*only, limit one per character. The portal will be available to redeem starting July 11.

*If you received the Icecrown Pathway Portal as a bonus for any Diablo Immortal real money purchase made through, the first character you log into Diablo Immortal with is eligible to claim the portal.

Zones and Dungeons Guides / Paragon Vanquisher Active Skills in Diablo Immortal
« Last post by Ebenezer on June 27, 2024, 04:15:29 PM »
Paragon Vanquisher Active Skills in Diablo Immortal

NEW PARAGON SYSTEM with Active Skills!

Equip 5 New Active Skills and Unlock Legendary.
Best PvE Paragon Skills in Diablo Immortal


Class Guides / Blood Knight Class Skills ang Gems
« Last post by Ebenezer on June 27, 2024, 12:21:12 PM »
Blood Knight Class Skills ang Gems


Shadow's Edge
Swarm of Bats
Whirling Strike
Siphon Blood

including Charm Skills!


Blessing of the Worthy (Tier A)
Blood-Soaked Jade (Tier S)
Bottled Hope (Tier S)
Starfire Shard (Tier S)
Maw of the Deep (Tier S)
Void Spark (Tier A)
Gloom Cask (Tier S)
Mother's Lament (Tier S)

Diablo Immortal Guides / Re: How to get the new Runes in Diablo Immortal?
« Last post by Ebenezer on June 27, 2024, 10:18:16 AM »

How to add Runes?

Where to add Runes?

Class Guides / Tempest Class Guide with Skills, Gems and Legendaries
« Last post by Nemsy on June 26, 2024, 12:59:21 PM »
Tempest Class Guide with Skills, Gems and Legendaries

PvE Tempest's Skills, Gems and Legendaries

Wind Edge
Rolling Surf

Blood-Soaked Jade
Roiling Consequence
Bottled Hope
Void Spark
Starfire Shard
Maw of the Deep
Gloom Cask
Seeping Bile
Chip of Stoned Flesh

Head: Unyielding Vision
Shoulders: The Shoal
Chest: Overflow
Legs: Windswept Promise
Main Hand: Shriekworth + Flooded Stream
Off-Hand: Hurrican Hitch + No Second Chances

Set Items
4x Vithu's + 4x Shal'Baas

PvP Tempest's Skills, Gems and Legendaries
(Gems that excell for Player vs Player content)

Wind Edge
Flowing Strike

Blood-Soaked Jade
Bottled Hope
Spiteful Blood
Starfire Shard
Maw of the Deep
Frozen Heart
Blessing of the Worthy
Phoenix Ashes
Void Spark
Kir Sling

Head: Look Leeward
Shoulders: Safe Borders
Chest: Zephyrguard
Legs: Flaring Lighthouse
Main Hand: Shriekworth + Harmonious Castill
Off-Hand: No Second Chances + Hurrican Hitch

Set Items
4x Gloom + 4x Mountebank

Diablo Immortal Guides / How to get the new Runes in Diablo Immortal?
« Last post by Nemsy on June 26, 2024, 11:58:07 AM »
How to get the new Runes in Diablo Immortal?

Runes can appear as a rare drop through killing regular enemies, but it is said they are most abundant within the Abyssal Verge and the hellish castle of Erebban. Any wanderer seeking to master their items should seek out these deadly challenges for a chance at earning potent power.

Runes can drop from any activity where gold and items can drop, including overworld farming, dungeons, Elder Rifts and Raid the Vault. Runes may drop as bound or unbound. Each rune increases the basic attribute of the equipped item. Runes can only be embedded into specific gear slots depending on the rune.

A few Runes can be combined to increase the level of that Rune, but they must be the same type and level to be combined.
Enhance your Legendary items by adding affixes to them with Runes, amounting to incredible combinations and possibilities.

Diablo Immortal News / Diablo Immortal's New Tempest Class
« Last post by Ebenezer on May 27, 2024, 03:15:14 PM »
Diablo Immortal's New Tempest Class

This content update highlights the all-new Tempest class, including a new class story and event, introduces the Season 27 Battle Pass, and more.

Tempests are sacred defenders, using elements and edged weapons to defeat the dark forces that oppose them. Hailing from the Cold Isles in the North, those that dare stray from their homeland are pariahs - their calling is to use their talents to protect the lives of mainlanders at all costs.

Tempests utilize Edges, wind and water blades of immense power that harness the elements of air and water. Tempests conjure Zephyrs, temporary shades that mirror your movements to distract and taunt enemies, leaving their foes open for the kill. Mastering the Tempest requires reverence for the elements and the fury of the roughest waters.



Tempest Origin Story: Relentless Tide
Experience the new Tempest class story as we journey through the events leading up to the Tempest’s decision to leave the Cold Isles for the mainland.

Tempest Trial Dungeon
Claim a one-time reward (one Legendary gear item and 5000 gold) after completing the trial dungeon for the first time.


The Tempest is a flexible class with a number of fun ways to play. For more details, please visit this article.


Flowing Strike: Grants a shield that absorbs damage.
Rolling Surf: Causes your Primary Attacks to launch water blades at enemies, dealing damage.
Vortex: Range increased.
Cascade: Range increased.
Wind Walk: Restores a portion of your maximum Life every few seconds.
Stormfury: Increases your Primary Attack Speed for a few seconds.
Blade Dance: Increases Critical Hit Damage taken for enemies hit.
Zephyr Surge: Critical Hit Damage increased for each Zephyr consumed.


Paragon, Difficulty Tiers and Levelling Changes
With this Content Update, we have made several changes to the Paragon System, Hell and Inferno difficulty levels, Helliquary boss access, and more.

To read full details on the changes, please see our blog here.

Class Change Optimizations and Armory Updates
Class change is now unlocked when you reach Westmarch, rather than when you hit Level 35. Class change can be found in Selynne’s Basilica in Westmarch. You can also navigate here quickly by selecting this option in the Tempest Event hub from the main menu.

In the new system, these are now going to be combined into 5 different trees, each with a pool of 15 skills to choose from. You can now make the same selection of having 5 active skills, except you’ll be able to select any 5 from a pool of 15 skills within a given branch.

Trees unlock sequentially, granting you access to further trees as you spend more Paragon points by unlocking skills in trees that are currently available to you. Spending 10 points within a given Paragon tree will then unlock the next available Paragon tree.

The 5 new trees are:
Vanquisher (Includes: Vanquisher, Treasure Hunter, Massacre)
Survivor (Includes: Survivor, Mastermind, Apothecary)
Gladiator (Includes: Gladiator, Soldier, Champion)
Brawler (Includes Brawler, Warden, Executioner)
Slinger (Includes Duelist, Weaver, Ranger)

Persistent Attributes
All of the Persistent Attributes that gave you benefits in the previous system can now be unlocked and redistributed in the new system. Unlocking a Paragon skill—regardless of whether it's active—will grant you the additive bonuses that Persistent Attributes once gave. All of the stat benefits that were within Persistent Attributes will be granted across all the new Paragon skills.

In tandem with our updates to the Paragon System, we wanted to make changes to the overall structuring of levels and their relation to Hell and Inferno difficulty levels in-game.

Paragon level cap will be reduced from level 1399 to 299. We’ve also reduced the level of difficulty modes from 15 to 4. Hell levels 1-8, and Inferno Difficulty 1-6 will be condensed down to 3 different Hell difficulties with our next content update.

The overall changes:
Hell I-VIII is now Hell I
Inferno I-III is now to Hell II
Inferno IV-VI is now Hell III

Challenge Rift Updates
Challenge Rifts will be reduced from a maximum of 600 to 200 levels. Players in Hell I difficulty or lower can challenge up to level 100 to become Solo Rift Challengers. Players in Hell II difficulty or higher can challenge up to level 200 in the Challenge Rift.

Helliquary Update
To keep these Helliquary bosses available at relative levels with our new Paragon changes, we’ve made some changes to how these are accessed.

Hell I allows you to challenge:
Ophinneb the Skin-Veiled
Catarag the Strangling Sun
Dymdrail the Crawling Woe
Apothrus the Tamer of the Fallen
Phangwrth the Warmth-Feaster

Hell II allows you to challenge:
Strazos the Steadfast Decay
Gebdu the Mountain Breaker
Kuluul the Crooked Grin
Yamnaal of the Deluge
Sarodaan the Sky-Sunderer

Hell III allows you to challenge:
Iphael, Knight of Broken Stone
Drespaigh the Blightspewer
Elsauli the Shardheart
Iscea the Twofold Rebirth
Peisthal, Underearth Empress

Starting with the Season 26 Battle Pass, Empowered Battle Pass cosmetics can now be claimed at Level 15 instead of Level 30; purchasing the Collector’s Empowered Battle Pass will immediately unlock the cosmetics.

The Season 26 Battle Pass portends treachery starting May 9, 3 a.m. server time and ends June 6, 3 a.m. server time - begin slaying demons and climbing your way through the ranks today!

Diablo Immortal News / Diablo Immortal 2024 Roadmap
« Last post by Ebenezer on April 18, 2024, 01:28:12 PM »
Diablo Immortal 2024 Roadmap

See the roadmap below for more details about the features releasing throughout this year.

Diablo Immortal game has officially the worst community and players

Don't get me wrong... the game is OK but the players s*** (imagine those 35-55 years old nolifer players) and if you really want to play this game try and play it SOLO or with your group of friends ONLY otherwise just DON'T PLAY IT..
I'll not recommend you to play this game Diablo Immortal !!

Diablo Immortal has the worst Matchmaking in existence (No wonder the game has problems keeping new players engaged long enough, because of the wrong game mechanics and infinite levels system)
Avoid Battlegrounds and anything PvP related!
STAY AWAY from World Chats and this is very important! (100% you'll have a bad experience)

The good part of this game are Elder Rifts (for getting Gems by using Crests), other in-game Rift Events, few Solo Events, farming is bad (just play for fun only).

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