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Messages - Ebenezer

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1
Diablo Immortal Guides / Diablo Immortal Battleground end-of-season rewards
« on: February 10, 2025, 07:44:22 PM »
Diablo Immortal Battleground end-of-season rewards



If you have completed any Battleground matches with a Class during the season and Class Change, you will need to complete at least an additional 20 matches as your new Class to receive your end-of-season rewards for that Class.





Additionally, the rewards you receive from completing each Battleground match have increased. Also, at the end of the season, you’ll receive the following rewards for attaining these Ranks or higher:

Bronze II: A Legendary Crest

Silver I: 3 Legendary Crests

Gold I: 5 Legendary Crests

Legend: 10 Legendary Crests





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2
Diablo Immortal News / Re: Verdant Pageant Phantom Market Cosmetics
« on: October 12, 2024, 10:16:22 AM »
Adding new cosmetics and content on an almost dead game with a dead market... Diablo Immortal is a dead game with a toxic community and very expensive cosmetics/skins and F2P players are playing an endless PvE without any hope.

3
Diablo Immortal News / Diablo Immortal Cosmetic Nightmoon Curse
« on: October 02, 2024, 04:51:37 PM »
Diablo Immortal Cosmetic Nightmoon Curse



Fulfill these brutish cravings with the Nightmoon Curse Cosmetic Set! Visit the in-game shop to purchase the Standard version of this Cosmetic Set for 1,000 Eternal Orbs. Collector and Deluxe versions of this Cosmetic Set are available in the in-game shop as well.



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4
WoW Guides / Nerub-ar Palace Mythic, Story Mode, Raid Finder
« on: September 19, 2024, 10:16:59 PM »
Nerub-ar Palace Mythic, Story Mode, Raid Finder



Gather your allies and traverse into the dark depths of Azj-Kahet into Nerub-ar Palace to take the fight to eight new bosses, ending in a face-off against Queen Ansurek, but beware of the tangled web she weaves…or you may be her next meal.




Raid Bosses: 8
Difficulties: Raid Finder, Normal, Heroic, Mythic, Story Mode
Level: 80
Raid Finder Minimum Item Level: 567
Raid Unlock Schedule:
Week of September 10 - Raid Finder Wing 1: The Skittering Battlements (Ulgrax the Devourer | The Bloodbound Horror | Sikran, Captain of the Sureki), Normal, Heroic
Week of September 17 - Raid Finder Wing 2: Secrets of Nerub-ar Palace (Rasha'nan | Nexus-Princess Ky'veza | Broodtwister Ovi'nax), Mythic, Story Mode
Week of September 24 - Raid Finder Wing 3: A Queen's Fall (The Silken Court | Queen Ansurek)



Raid Bosses


Ulgrax the Devourer
Queen Ansurek's evolutionary experimentation created a number of monstrous guardians for her throne, none more voracious than Ulgrax the Devourer. Driven mad by endless hunger, Ulgrax is now the ravenous protector of Queen Ansurek's court





The Bloodbound Horror
In the dark pits below Nerub-ar Palace, the blood of the Old Gods congeals in foul, black pools. The Bloodbound Horror rises from this vile ooze — drawing everything in its path into The Unseeming.





Sikran, Captain of the Sureki
Sikran established himself as an arrogant duelist within Queen Ansurek's court. Never knowing the cut of an enemy's blade, Sikran dispatched his rivals one by one and was proclaimed Captain of the Sureki by the queen herself.





Rasha'nan
Twisted by Queen Ansurek's experiments, Rasha'nan was transformed from a proud nerubian into a monstrous, winged horror. Trapped within her new form, shattered memories of her former self drive Rasha'nan into an unquenchable rage.





Broodtwister Ovi'nax
Deep within the bowels of the queen's palace, Broodtwister Ovi'nax conducts abominable experiments with the black blood found in Azj'Kahet. This corpulent horror lumbers through the palace's cavernous depths, regurgitating inky sludge onto hatchlings to observe its gruesome effects.





Nexus-Princess Ky'veza
Nexus-Princess Ky'veza arrived at Nerub-ar Palace only recently, quickly establishing herself as a confidant of Queen Ansurek. However, rumors abound within the inner court that she may harbor a dark and deadly secret. If discovered, the princess is prepared to dispatch all witnesses without mercy…





The Silken Court
Scarab Lord Anub'arash and Skeinspinner Takazj are Queen Ansurek's most trusted advisors. Yet, these two powerful nerubians harbor a hatred for each other that is even more powerful than their loyalty to the throne. While unleashing their considerable strength onto their enemies, each also fights to ensure their counterpart doesn't survive.





Queen Ansurek
After a revelation of traitors in her court, Queen Ansurek decides she must eradicate the palace's invaders herself. However, paranoia over whom she can trust gnaws at her psyche. With her allies dwindling, Queen Ansurek may delve into dark powers to attain victory, even if that means her most loyal soldiers become her next meal.







New Achievements


All Difficulties
Nerub-ar Palace: Defeat the following bosses on any difficulty: Ulgrax the Devourer; The Bloodbound Horror; Sikran, Captain of the Sureki; Rasha'nan; Broodtwister Ovi'nax; Nexus-Princess Ky'veza; The Silken Court; Queen Ansurek.
The Skittering Battlements: Defeat the following bosses that guard the skittering battlements within Nerub'ar Palace: Ulgrax the Devourer, The Bloodbound Horror; Sikran, Captain of the Sureki.
Secrets of Nerub-ar Palace: Defeat the following bosses that conduct secret designs within Nerub'ar Palace– Rasha'nan, Broodtwister Ovi'nax, Nexus-Princess Ky'veza.
A Queen's Fall: Defeat the following bosses that vie to corrupt the Nerubian empire within Nerub'ar Palace– The Silken Court; Queen Ansurek


Queen Ansurek also drops the Reins of the Sureki Skyrazor—an extremely rare mount that drops in all difficulties.

Normal Difficulty and Higher
Nerub-ar Palace Guild Run: Defeat the following bosses in Nerub-ar Palace on Normal difficulty or higher while in a guild group: Ulgrax the Devourer; The Bloodborne Horror; Sikran, Captain of the Sureki; Rasha'nan; Broodtwister Ovi'nax; Nexus-Princess Ky'veza; The Silken Court; Queen Ansurek.

Heroic Difficulty or Higher
Nerub-ar Palace: Defeat the following bosses in Nerub-ar Palace on Heroic difficulty or higher: Ulgrax the Devourer; The Bloodborne Horror; Sikran, Captain of the Sureki; Rasha'nan; Broodtwister Ovi'nax; Nexus-Princess Ky'veza; The Silken Court; Queen Ansurek.
Nerub-ar Palace Guild Run: Defeat the following bosses in Nerub-ar Palace on Heroic difficulty or higher while in a guild group: Ulgrax the Devourer; The Bloodborne Horror; Sikran, Captain of the Sureki; Rasha'nan; Broodtwister Ovi'nax; Nexus-Princess Ky'veza; The Silken Court; Queen Ansurek.

Mythic Difficulty
Nerub-ar Palace: Defeat the following bosses on Mythic difficulty: Ulgrax the Devourer; The Bloodborne Horror; Sikran, Captain of the Sureki; Rasha'nan; Broodtwister Ovi'nax; Nexus-Princess Ky'veza; The Silken Court; Queen Ansurek.
Ulgrax the Devourer: Defeat Ulgrax the Devourer in Nerub-ar Palace on Mythic difficulty.
The Bloodbound Horror: Defeat The Bloodbound Horror on Mythic difficulty.
Sikran, Captain of the Sureki: Defeat Sikran, Captain of the Sureki on Mythic difficulty.
Rasha'nan: Defeat Rasha'nan on Mythic difficulty.
Broodtwister Ovi'nax: Defeat Broodtwister Ovi'nax on Mythic difficulty.
Nexus-Princess Ky'veza: Defeat Nexus-Princess Ky'veza on Mythic difficulty.
The Silken Court: Defeat The Silken Court on Mythic difficulty.
Queen Ansurek: Defeat Queen Ansurek on Mythic difficulty. Rewards the Title," The Queenslayer."
Queen Ansurek Guild Run: Defeat Queen Ansurek on Mythic difficulty while in a guild group.


You can also gain the Reins of the Ascendant Sureki Skyrazor mount by defeating Queen Ansurek on Mythic difficulty.

Glory of the Nerub-ar Raider Achievement
Complete the following to earn the Glory of the Nerub-ar Raider Achievement and the Reins of the Shadowed Swamite mount:

Slimy Yet Satisfying: Defeat Ulgrax The Devourer while keeping the Spider Silk Grub alive in Nerub-ar Palace on Normal difficulty or higher.
You Can't See Me: Defeat The Bloodbound Horror after all players are Slimed! and then defeat a Volatile Ooze in Nerub-ar Palace on Normal difficulty or higher.
Sik Parry Bro: Defeat Sikran after all players are affected by Riposte in Nerub-ar Palace on Normal difficulty or higher.
Cowabunga: Defeat Rasha'nan after all players ride a single wave per cast of Rolling Acid in Nerub-ar Palace on Normal difficulty or higher.
Would You Still /love Me if I Was a Worm...: Defeat Broodtwister Ovi'nax after everyone proves their /love to a Disheartened Worm in Nerub-ar Palace on Normal difficulty or higher.
Kill Streak: Defeat Nexus-Princess Ky'veza while she has an active Kill Streak in Nerub-ar Palace on Normal difficulty or higher.
Love is in the Lair: Defeat the Silken Court after Anub'arash and Takazj have gained the Bond of Friendship in Nerub-ar Palace on Normal difficulty or higher.
Missed 'Em by That Much: Defeat Queen Ansurek after all players use Abyssal Conduits to travel underneath her during Frothing Gluttony in Nerub-ar Palace on Normal difficulty or higher.

Nerub-ar Palace Feats of Strength
Ahead of the Curve: Queen Ansurek: Defeat Queen Ansurek on Herioc difficulty or higher before the release of the next Raid tier.
Cutting Edge: Queen Ansurek: Defeat Queen Anurek on Mythic difficulty before the release of the next Raid tier.
Hall of Fame: Queen Ansurek: Be among the first two hundred guilds worldwide to defeat Queen Ansurek on Mythic difficulty. Also rewards the "Famed Slayer" title.
The War Within Season1: Spelunker Supreme: Accomplish one of the following feats during Season One of The War Within on your current character—Attain 1600+ Rated PVP Rating, Attain 2000+ Mythic+ Rating, Defeat Queen Ansurek on Heroic or Mythic difficulty. Rewards a Mark of the Spelunker Supreme that can be taken to Ab'xal or Ip'xal near The Cobwebs in Nerub'ar to trade for powerful equipment.
Web-Wrapped in the Finest Silks: Complete one of the following Achievements or Feats of Strength listed below. Also rewards the Luminous Nerubian Catalyst Stone, allowing you to infuse your armor with the faint echo of the power of the depths of Nerub-ar, unlocking additional Warband-wide visual effects for certain Nerub-ar Palace class set appearances:
Mythic: Queen Ansurek: Defeat Queen Ansurek in Nerub-ar Palace on Mythic difficulty.
The War Within Keystone Hero: Season One: Attain a Mythic+ Rating of at least 2500 during The War Within Season 1.
Elite: The War Within Season 1: Earn the rank of Elite during The War Within Season 1. Rewards the seasonal character title, "the Elite."




You can also look forward to a variety of new rewards, including new class sets, gear, and more!



New Class Armor Sets

Death Knight: Exhumed Centurion's Relics
Demon Hunter: Husk of the Hypogeal Nemesis
Druid: Mane of the Greatlynx
Evoker: Destroyer's Scarred Wards
Hunter: Lightless Scavenger's Necessities
Mage: Sparks of Violet Rebirth
Monk: Gatecrasher's Fortitude
Paladin: Entombed Seraph's Radiance
Priest:  Shards of Living Luster
Rogue: K'areshi Phantom's Bindings
Shaman: Waves of the Forgotten Reservoir
Warlock: Rites of the Hexflame Coven
Warrior: Warsculptor's Masterwork




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5
Warcraft Rumble News / Keep Enemies at Bay with Dryad in Season 8
« on: September 19, 2024, 01:36:32 PM »
Keep Enemies at Bay with Dryad in Season 8


Don't underestimate this nimble little acorn, Dryad is Warcraft Rumble’s newest Cenarion Troop. As one of the children of the forest, Dryad prefers peace but wont hesitate to use her agile ranged attack to poison and ensnare foes, keeping enemies at bay.






Dryad newest Cenarion Troop

Dryad won't be available in the G.R.I.D until Season 9, but don't worry; you can add it to your collection of Minis through the guild WarChest, PvP or three Store offers—one at season start, one mid-season, and another at the end of the season.





Scholomance

The keep which was once a sight to behold, fell to ruin duing the Second War. Now deep beneath the ruined keep of Caer Darrow, within a labyrinth of crypts lay Scholomance. A frightening dungeon full of twisting shadows, dark magic and necromancy.





G.R.I.D Overrides

G.R.I.D overrides are a new feature that give more control over the G.R.I.D, allowing Mini rarity and XP to be changed before purchase.

Types of Overrides
Rare-O-Matic
Tinker's Gem
The Rare-O-Matic or ROM for short can be placed in any open spot in the G.R.I.D and will override Mini quality in the same row or column, changing it to Rare. The Gold cost of the Mini will also change to match the new rarity.

A Tinker's Gem can be placed in any open spot in the G.R.I.D to grant additional bonus XP to Minis in the same row or column when purchased. This can be used in combination with the already existing XP bonuses found naturally in the G.R.I.D.

Overrides are consumed once a Mini is purchased from the G.R.I.D. Only one type of override can be used at a time.





New Emotes

The Goblin Giggle emote will be available in the guild WarChest and the Stinky Meat Wagon emote is earnable through PvP at 12,000 Honor.





Season Schedule

We've added some new combinations to Arclight Surge that include Cenarion Leaders and Sylvanas. We will be updating these again in Season 9 with additional not telling combinations...and a touch of nature's influence.










--
Ref:
news.blizzard.com/en-us/warcraftrumble/24124915/updated-aug-15-keep-enemies-at-bay-with-dryad-in-season-8

6
Diablo Immortal News / Wield Untold Power in Crucible of Justice
« on: September 19, 2024, 12:23:12 PM »
Wield Untold Power in Crucible of Justice


Crucible of Justice is the next chapter of Diablo Immortal's main questline, available to those who have reached Paragon level 30 and completed the final leg of the Southern Dreadlands main quest, No Salvation. After retrieving the angelic sword El'druin from the Dreadlands, you have been tormented by your inability to wield it. A torment now taking on a life of its own. The Sword of Justice rejects the darkness that has crept into your body and mind with the shattering of the Worldstone shards. To contain the evil festering within and to prepare for your confrontation with Diablo, you must travel to the icy, beast-ridden Cold Isles—home of the Tempests— and fight for your very soul.




CODEX















--
Ref:
news.blizzard.com/en-us/diablo-immortal/24135095/wield-untold-power-in-crucible-of-justice

7
Paragon Vanquisher Active Skills in Diablo Immortal


NEW PARAGON SYSTEM with Active Skills!

Equip 5 New Active Skills and Unlock Legendary.
Best PvE Paragon Skills in Diablo Immortal









Legendary



















8
Class Guides / Blood Knight Class Skills ang Gems
« on: June 27, 2024, 12:21:12 PM »
Blood Knight Class Skills ang Gems





Skills

Shadow's Edge
Swarm of Bats
Skewer
Whirling Strike
Siphon Blood


including Charm Skills!











Gems

Blessing of the Worthy (Tier A)
Blood-Soaked Jade (Tier S)
Bottled Hope (Tier S)
Starfire Shard (Tier S)
Maw of the Deep (Tier S)
Void Spark (Tier A)
Gloom Cask (Tier S)
Mother's Lament (Tier S)


















9

How to add Runes?













Where to add Runes?













10
Diablo Immortal News / Diablo Immortal's New Tempest Class
« on: May 27, 2024, 03:15:14 PM »
Diablo Immortal's New Tempest Class


This content update highlights the all-new Tempest class, including a new class story and event, introduces the Season 27 Battle Pass, and more.


Tempests are sacred defenders, using elements and edged weapons to defeat the dark forces that oppose them. Hailing from the Cold Isles in the North, those that dare stray from their homeland are pariahs - their calling is to use their talents to protect the lives of mainlanders at all costs.

Tempests utilize Edges, wind and water blades of immense power that harness the elements of air and water. Tempests conjure Zephyrs, temporary shades that mirror your movements to distract and taunt enemies, leaving their foes open for the kill. Mastering the Tempest requires reverence for the elements and the fury of the roughest waters.



CODEX












BECOME THE STORM

Tempest Origin Story: Relentless Tide
Experience the new Tempest class story as we journey through the events leading up to the Tempest’s decision to leave the Cold Isles for the mainland.

Tempest Trial Dungeon
Claim a one-time reward (one Legendary gear item and 5000 gold) after completing the trial dungeon for the first time.









TEMPEST LEGENDARY AFFIXES

The Tempest is a flexible class with a number of fun ways to play. For more details, please visit this article.






NEW MAGIC AFFIXES ON ETERNAL GEAR FOR TEMPEST

Flowing Strike: Grants a shield that absorbs damage.
Rolling Surf: Causes your Primary Attacks to launch water blades at enemies, dealing damage.
Vortex: Range increased.
Cascade: Range increased.
Wind Walk: Restores a portion of your maximum Life every few seconds.
Stormfury: Increases your Primary Attack Speed for a few seconds.
Blade Dance: Increases Critical Hit Damage taken for enemies hit.
Zephyr Surge: Critical Hit Damage increased for each Zephyr consumed.








FEATURE UPDATES

Paragon, Difficulty Tiers and Levelling Changes
With this Content Update, we have made several changes to the Paragon System, Hell and Inferno difficulty levels, Helliquary boss access, and more.

To read full details on the changes, please see our blog here.

Class Change Optimizations and Armory Updates
Class change is now unlocked when you reach Westmarch, rather than when you hit Level 35. Class change can be found in Selynne’s Basilica in Westmarch. You can also navigate here quickly by selecting this option in the Tempest Event hub from the main menu.


NEW PARAGON SYSTEM
In the new system, these are now going to be combined into 5 different trees, each with a pool of 15 skills to choose from. You can now make the same selection of having 5 active skills, except you’ll be able to select any 5 from a pool of 15 skills within a given branch.

Trees unlock sequentially, granting you access to further trees as you spend more Paragon points by unlocking skills in trees that are currently available to you. Spending 10 points within a given Paragon tree will then unlock the next available Paragon tree.

The 5 new trees are:
Vanquisher (Includes: Vanquisher, Treasure Hunter, Massacre)
Survivor (Includes: Survivor, Mastermind, Apothecary)
Gladiator (Includes: Gladiator, Soldier, Champion)
Brawler (Includes Brawler, Warden, Executioner)
Slinger (Includes Duelist, Weaver, Ranger)



Persistent Attributes
All of the Persistent Attributes that gave you benefits in the previous system can now be unlocked and redistributed in the new system. Unlocking a Paragon skill—regardless of whether it's active—will grant you the additive bonuses that Persistent Attributes once gave. All of the stat benefits that were within Persistent Attributes will be granted across all the new Paragon skills.



LEVEL & DIFFICULTY CHANGES
In tandem with our updates to the Paragon System, we wanted to make changes to the overall structuring of levels and their relation to Hell and Inferno difficulty levels in-game.

Paragon level cap will be reduced from level 1399 to 299. We’ve also reduced the level of difficulty modes from 15 to 4. Hell levels 1-8, and Inferno Difficulty 1-6 will be condensed down to 3 different Hell difficulties with our next content update.

The overall changes:
Hell I-VIII is now Hell I
Inferno I-III is now to Hell II
Inferno IV-VI is now Hell III



Challenge Rift Updates
Challenge Rifts will be reduced from a maximum of 600 to 200 levels. Players in Hell I difficulty or lower can challenge up to level 100 to become Solo Rift Challengers. Players in Hell II difficulty or higher can challenge up to level 200 in the Challenge Rift.



Helliquary Update
To keep these Helliquary bosses available at relative levels with our new Paragon changes, we’ve made some changes to how these are accessed.

Hell I allows you to challenge:
Ophinneb the Skin-Veiled
Catarag the Strangling Sun
Dymdrail the Crawling Woe
Apothrus the Tamer of the Fallen
Phangwrth the Warmth-Feaster

Hell II allows you to challenge:
Strazos the Steadfast Decay
Gebdu the Mountain Breaker
Kuluul the Crooked Grin
Yamnaal of the Deluge
Sarodaan the Sky-Sunderer

Hell III allows you to challenge:
Iphael, Knight of Broken Stone
Drespaigh the Blightspewer
Elsauli the Shardheart
Iscea the Twofold Rebirth
Peisthal, Underearth Empress








--
Ref:
news.blizzard.com/en-us/diablo-immortal/24096022/wield-the-fury-of-wind-and-wave-with-the-tempest

11
Starting with the Season 26 Battle Pass, Empowered Battle Pass cosmetics can now be claimed at Level 15 instead of Level 30; purchasing the Collector’s Empowered Battle Pass will immediately unlock the cosmetics.

The Season 26 Battle Pass portends treachery starting May 9, 3 a.m. server time and ends June 6, 3 a.m. server time - begin slaying demons and climbing your way through the ranks today!




12
Diablo Immortal News / Diablo Immortal 2024 Roadmap
« on: April 18, 2024, 01:28:12 PM »
Diablo Immortal 2024 Roadmap



See the roadmap below for more details about the features releasing throughout this year.


13
Diablo Immortal game has officially the worst community and players


Don't get me wrong... the game is OK but the players s*** (imagine those 35-55 years old nolifer players) and if you really want to play this game try and play it SOLO or with your group of friends ONLY otherwise just DON'T PLAY IT..
I'll not recommend you to play this game Diablo Immortal !!


Diablo Immortal has the worst Matchmaking in existence (No wonder the game has problems keeping new players engaged long enough, because of the wrong game mechanics and infinite levels system)
Avoid Battlegrounds and anything PvP related!
STAY AWAY from World Chats and this is very important! (100% you'll have a bad experience)


The good part of this game are Elder Rifts (for getting Gems by using Crests), other in-game Rift Events, few Solo Events, farming is bad (just play for fun only).















14
Diablo Immortal News / Re: What's new in Diablo Immortal?
« on: March 27, 2024, 03:27:45 PM »
New Legendary Gems, Trophies and more in Diablo Immortal
Thread UPDATED on 27 March 2024


TROPHIES








CODEX












NEW LEGENDARY GEMS

Tear of the Comet (Two-Star Gem): Every second you maintain a Channeled skill, you launch 2 arcane missiles that deal 32% base damage + 120 to random enemies. Your Channeled skills deal 6% increased damage.

Misery Elixir (One-Star Gem): The duration of the harmful effects you inflict is increased by 24%. Damage you deal to enemies suffering from harmful effects is increased by 2%.

Roiling Consequence (Five-Star Gem): Dealing damage sends you into a roiling rage for 6 seconds, during which your Critical Hit Chance is increased by 42%, and critical hits cause a fiery explosion that Burns nearby enemies for 36% base damage over 3 seconds (explosions cannot occur more often than once every 1 second). Roiling rage cannot trigger more often than once every 20 seconds. Your Critical Hit Chance against Burning enemies is increased by 12%.



Modify Your Drop Table

From March 27, 2 a.m.–April 17, 2024, 2:59 a.m. server time, players will have the option to enable a modified drop table for their Legendary Crests when running Elder Rifts. Once enabled, whenever you receive a Five-Star Legendary Gem as a drop, there’s a 50% chance it will be Roiling Consequence.









EMBARK ON NEW CHAPTERS OF THE HERO’S JOURNEY

Players above level 55—or those that have completed the Frozen Tundra main quests—will be able to unlock chapters 5 & 6 of the current Hero’s Journey with this major update.

Complete each individual Chapter to review the following rewards:

Chapter 5
30 Aspirant’s Keys
900 Hilts
1 bound Legendary Crest
50,000 Gold

Chapter 6
36 Aspirant’s Keys
900 Hilts
1 bound Legendary Crest
Wilderness Unveiled Portal Cosmetic








EARN CHAMPION’S COMMENDATIONS IN THE HELLRISE LIMITED-TIME EVENT

From March 27, 3 a.m.–April 10, 3 a.m. server time, you can embark on Champions’ Revolt tasks, which can be completed infinitely, to receive Champions’ Commendations. You can have a total of 1,200 Champions’ Commendations each week. Once you’ve gathered a sizeable chunk of Commendations, they can be exchanged for rewards such as Gold, Scrap Materials, Enchanted Dust, Legendary items, Telluric Pearls, and Legendary Crests.







RETURNING EVENTS

Trial of the Hordes
March 29, 3 a.m.–April 5, 3 a.m.

Fractured Plane
April 5, 3 a.m.–April 12, 3 a.m. server time.

Conqueror
April 5, 3 a.m.–April 12, 3 a.m. server time

Shields of the Hearth Limited-Time Event
March 30 at 3:00 a.m.–April 6 at 3:00 a.m. server time

Hungering Moon
April 6, 3 a.m.–April 13, 2:59 a.m. server time.













--
Ref:
news.blizzard.com/en-us/diablo-immortal/24078319/slaughter-beyond-the-precipice-of-horror#Fates





15
Diablo Immortal News / What's new in Diablo Immortal?
« on: March 27, 2024, 02:56:57 PM »
What's new in Diablo Immortal
Thread UPDATED on 27 March 2024


2024 BEGINS ON THE PRECIPICE OF HORROR
New Terrors Await: 2024 Roadmap






CODEX













TERROR RIFTS


Terror Rifts will be active every day from 8 a.m.–2 p.m. and 6 p.m.–1 a.m. server time. During each block, 3 zones will be invaded at random, with one Terror Rift Portal appearing in a zone at 30-minute intervals. Zones with active Terror Rift Portals are denoted on the World Map. Track down a Portal to enter.

You can earn rewards up to 10 times a week from Terror Rifts, resetting each Monday at 3 a.m. server time. Once you acquire all weekly rewards, you can continue to run Rifts but will only be able to earn drops from enemies.









TERROR ESSENCE

Terror Essence is an item that’s essential to partaking in Oblivion Pillars and Hellslayer Bounties.
Terror Essence can come from rewards chests provided by Stygian Spires. For the best shot at getting your hands on Eternal Equipment, make sure to always have Terror Essence handy.
If you find yourself falling short or having too many, Essence can be bought and sold in Market for Platinum.







OBLIVION PILLARS

Oblivion Pillars are the Precipice of Horror’s pinnacle challenge and the ultimate test of valor for the most seasoned demon slayers. Both a Terror Essence and playing in Inferno Difficulty I or higher is required to activate an Oblivion Pillar.





HELLSLAYER BOUNTIES


Groups or solo slayers on Inferno Difficulty I and above can combine their 4 normal, active Bounties into a Hellslayer Bounty at the Bounty Board for the cost of one Terror Essence. Once done, travel to the zone listed on your Bounty, locate the Hellslayer Bounties Portal, and make your stand against vicious hordes in a more forgiving style of Oblivion Pillars gameplay.








ETERNAL EQUIPMENT


Eternal Equipment
Can only drop from Terror Rifts, Oblivion Pillars, and Hellslayer Bounties.
Contains 3 Attributes and 4 Magic Affixes, two from the existing pool of Affixes and two from a new pool of Class-specific Affixes.
Can be an item of any Primary Slot.
Can contain Cursed or Ancestral Properties.







--
Ref:
news.blizzard.com/en-us/diablo-immortal/24074999/2024-begins-on-the-precipice-of-horror





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