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21
Diablo Immortal Guides / Re: How to get the new Runes in Diablo Immortal?
« Last post by Ebenezer on June 27, 2024, 10:18:16 AM »

How to add Runes?













Where to add Runes?












22
Class Guides / Tempest Class Guide with Skills, Gems and Legendaries
« Last post by Nemsy on June 26, 2024, 12:59:21 PM »
Tempest Class Guide with Skills, Gems and Legendaries






PvE Tempest's Skills, Gems and Legendaries

Skills
Wind Edge
Vortex
Crosswinds
Stormfury
Rolling Surf


Gems
Blood-Soaked Jade
Roiling Consequence
Bottled Hope
Void Spark
Starfire Shard
Maw of the Deep
Gloom Cask
Seeping Bile
Chip of Stoned Flesh


Legendaries
Head: Unyielding Vision
Shoulders: The Shoal
Chest: Overflow
Legs: Windswept Promise
Main Hand: Shriekworth + Flooded Stream
Off-Hand: Hurrican Hitch + No Second Chances


Set Items
4x Vithu's + 4x Shal'Baas






PvP Tempest's Skills, Gems and Legendaries
(Gems that excell for Player vs Player content)

Skills
Wind Edge
Breaker
Flowing Strike
Crosswinds
Squall


Gems
Blood-Soaked Jade
Bottled Hope
Spiteful Blood
Starfire Shard
Maw of the Deep
Frozen Heart
Blessing of the Worthy
Phoenix Ashes
Void Spark
Kir Sling


Legendaries
Head: Look Leeward
Shoulders: Safe Borders
Chest: Zephyrguard
Legs: Flaring Lighthouse
Main Hand: Shriekworth + Harmonious Castill
Off-Hand: No Second Chances + Hurrican Hitch


Set Items
4x Gloom + 4x Mountebank





23
Diablo Immortal Guides / How to get the new Runes in Diablo Immortal?
« Last post by Nemsy on June 26, 2024, 11:58:07 AM »
How to get the new Runes in Diablo Immortal?


Runes can appear as a rare drop through killing regular enemies, but it is said they are most abundant within the Abyssal Verge and the hellish castle of Erebban. Any wanderer seeking to master their items should seek out these deadly challenges for a chance at earning potent power.

Runes can drop from any activity where gold and items can drop, including overworld farming, dungeons, Elder Rifts and Raid the Vault. Runes may drop as bound or unbound. Each rune increases the basic attribute of the equipped item. Runes can only be embedded into specific gear slots depending on the rune.

A few Runes can be combined to increase the level of that Rune, but they must be the same type and level to be combined.
Enhance your Legendary items by adding affixes to them with Runes, amounting to incredible combinations and possibilities.








24
Diablo Immortal News / Diablo Immortal's New Tempest Class
« Last post by Ebenezer on May 27, 2024, 03:15:14 PM »
Diablo Immortal's New Tempest Class


This content update highlights the all-new Tempest class, including a new class story and event, introduces the Season 27 Battle Pass, and more.


Tempests are sacred defenders, using elements and edged weapons to defeat the dark forces that oppose them. Hailing from the Cold Isles in the North, those that dare stray from their homeland are pariahs - their calling is to use their talents to protect the lives of mainlanders at all costs.

Tempests utilize Edges, wind and water blades of immense power that harness the elements of air and water. Tempests conjure Zephyrs, temporary shades that mirror your movements to distract and taunt enemies, leaving their foes open for the kill. Mastering the Tempest requires reverence for the elements and the fury of the roughest waters.



CODEX












BECOME THE STORM

Tempest Origin Story: Relentless Tide
Experience the new Tempest class story as we journey through the events leading up to the Tempest’s decision to leave the Cold Isles for the mainland.

Tempest Trial Dungeon
Claim a one-time reward (one Legendary gear item and 5000 gold) after completing the trial dungeon for the first time.









TEMPEST LEGENDARY AFFIXES

The Tempest is a flexible class with a number of fun ways to play. For more details, please visit this article.






NEW MAGIC AFFIXES ON ETERNAL GEAR FOR TEMPEST

Flowing Strike: Grants a shield that absorbs damage.
Rolling Surf: Causes your Primary Attacks to launch water blades at enemies, dealing damage.
Vortex: Range increased.
Cascade: Range increased.
Wind Walk: Restores a portion of your maximum Life every few seconds.
Stormfury: Increases your Primary Attack Speed for a few seconds.
Blade Dance: Increases Critical Hit Damage taken for enemies hit.
Zephyr Surge: Critical Hit Damage increased for each Zephyr consumed.








FEATURE UPDATES

Paragon, Difficulty Tiers and Levelling Changes
With this Content Update, we have made several changes to the Paragon System, Hell and Inferno difficulty levels, Helliquary boss access, and more.

To read full details on the changes, please see our blog here.

Class Change Optimizations and Armory Updates
Class change is now unlocked when you reach Westmarch, rather than when you hit Level 35. Class change can be found in Selynne’s Basilica in Westmarch. You can also navigate here quickly by selecting this option in the Tempest Event hub from the main menu.


NEW PARAGON SYSTEM
In the new system, these are now going to be combined into 5 different trees, each with a pool of 15 skills to choose from. You can now make the same selection of having 5 active skills, except you’ll be able to select any 5 from a pool of 15 skills within a given branch.

Trees unlock sequentially, granting you access to further trees as you spend more Paragon points by unlocking skills in trees that are currently available to you. Spending 10 points within a given Paragon tree will then unlock the next available Paragon tree.

The 5 new trees are:
Vanquisher (Includes: Vanquisher, Treasure Hunter, Massacre)
Survivor (Includes: Survivor, Mastermind, Apothecary)
Gladiator (Includes: Gladiator, Soldier, Champion)
Brawler (Includes Brawler, Warden, Executioner)
Slinger (Includes Duelist, Weaver, Ranger)



Persistent Attributes
All of the Persistent Attributes that gave you benefits in the previous system can now be unlocked and redistributed in the new system. Unlocking a Paragon skill—regardless of whether it's active—will grant you the additive bonuses that Persistent Attributes once gave. All of the stat benefits that were within Persistent Attributes will be granted across all the new Paragon skills.



LEVEL & DIFFICULTY CHANGES
In tandem with our updates to the Paragon System, we wanted to make changes to the overall structuring of levels and their relation to Hell and Inferno difficulty levels in-game.

Paragon level cap will be reduced from level 1399 to 299. We’ve also reduced the level of difficulty modes from 15 to 4. Hell levels 1-8, and Inferno Difficulty 1-6 will be condensed down to 3 different Hell difficulties with our next content update.

The overall changes:
Hell I-VIII is now Hell I
Inferno I-III is now to Hell II
Inferno IV-VI is now Hell III



Challenge Rift Updates
Challenge Rifts will be reduced from a maximum of 600 to 200 levels. Players in Hell I difficulty or lower can challenge up to level 100 to become Solo Rift Challengers. Players in Hell II difficulty or higher can challenge up to level 200 in the Challenge Rift.



Helliquary Update
To keep these Helliquary bosses available at relative levels with our new Paragon changes, we’ve made some changes to how these are accessed.

Hell I allows you to challenge:
Ophinneb the Skin-Veiled
Catarag the Strangling Sun
Dymdrail the Crawling Woe
Apothrus the Tamer of the Fallen
Phangwrth the Warmth-Feaster

Hell II allows you to challenge:
Strazos the Steadfast Decay
Gebdu the Mountain Breaker
Kuluul the Crooked Grin
Yamnaal of the Deluge
Sarodaan the Sky-Sunderer

Hell III allows you to challenge:
Iphael, Knight of Broken Stone
Drespaigh the Blightspewer
Elsauli the Shardheart
Iscea the Twofold Rebirth
Peisthal, Underearth Empress








--
Ref:
news.blizzard.com/en-us/diablo-immortal/24096022/wield-the-fury-of-wind-and-wave-with-the-tempest
25
Starting with the Season 26 Battle Pass, Empowered Battle Pass cosmetics can now be claimed at Level 15 instead of Level 30; purchasing the Collector’s Empowered Battle Pass will immediately unlock the cosmetics.

The Season 26 Battle Pass portends treachery starting May 9, 3 a.m. server time and ends June 6, 3 a.m. server time - begin slaying demons and climbing your way through the ranks today!



26
Diablo Immortal News / Diablo Immortal 2024 Roadmap
« Last post by Ebenezer on April 18, 2024, 01:28:12 PM »
Diablo Immortal 2024 Roadmap



See the roadmap below for more details about the features releasing throughout this year.

27
Diablo Immortal game has officially the worst community and players


Don't get me wrong... the game is OK but the players s*** (imagine those 35-55 years old nolifer players) and if you really want to play this game try and play it SOLO or with your group of friends ONLY otherwise just DON'T PLAY IT..
I'll not recommend you to play this game Diablo Immortal !!


Diablo Immortal has the worst Matchmaking in existence (No wonder the game has problems keeping new players engaged long enough, because of the wrong game mechanics and infinite levels system)
Avoid Battlegrounds and anything PvP related!
STAY AWAY from World Chats and this is very important! (100% you'll have a bad experience)


The good part of this game are Elder Rifts (for getting Gems by using Crests), other in-game Rift Events, few Solo Events, farming is bad (just play for fun only).














28
April Fool's Day in Diablo Immortal



Scroll of Heavenly Portal (You get this Scroll in-game mail box and when you use it your character will die :))

29
Announcements / April Fool's Day Joke with World of Warcraft 10.6.2 Patch Notes
« Last post by Nemsy on April 01, 2024, 10:32:29 AM »
April Fool's Day Joke with World of Warcraft 10.6.2 Patch Notes
https://eu.forums.blizzard.com/en/wow/t/world-of-warcraft-1062-patch-notes/504408


30
Diablo Immortal News / Re: What's new in Diablo Immortal?
« Last post by Ebenezer on March 27, 2024, 03:27:45 PM »
New Legendary Gems, Trophies and more in Diablo Immortal
Thread UPDATED on 27 March 2024


TROPHIES








CODEX












NEW LEGENDARY GEMS

Tear of the Comet (Two-Star Gem): Every second you maintain a Channeled skill, you launch 2 arcane missiles that deal 32% base damage + 120 to random enemies. Your Channeled skills deal 6% increased damage.

Misery Elixir (One-Star Gem): The duration of the harmful effects you inflict is increased by 24%. Damage you deal to enemies suffering from harmful effects is increased by 2%.

Roiling Consequence (Five-Star Gem): Dealing damage sends you into a roiling rage for 6 seconds, during which your Critical Hit Chance is increased by 42%, and critical hits cause a fiery explosion that Burns nearby enemies for 36% base damage over 3 seconds (explosions cannot occur more often than once every 1 second). Roiling rage cannot trigger more often than once every 20 seconds. Your Critical Hit Chance against Burning enemies is increased by 12%.



Modify Your Drop Table

From March 27, 2 a.m.–April 17, 2024, 2:59 a.m. server time, players will have the option to enable a modified drop table for their Legendary Crests when running Elder Rifts. Once enabled, whenever you receive a Five-Star Legendary Gem as a drop, there’s a 50% chance it will be Roiling Consequence.









EMBARK ON NEW CHAPTERS OF THE HERO’S JOURNEY

Players above level 55—or those that have completed the Frozen Tundra main quests—will be able to unlock chapters 5 & 6 of the current Hero’s Journey with this major update.

Complete each individual Chapter to review the following rewards:

Chapter 5
30 Aspirant’s Keys
900 Hilts
1 bound Legendary Crest
50,000 Gold

Chapter 6
36 Aspirant’s Keys
900 Hilts
1 bound Legendary Crest
Wilderness Unveiled Portal Cosmetic








EARN CHAMPION’S COMMENDATIONS IN THE HELLRISE LIMITED-TIME EVENT

From March 27, 3 a.m.–April 10, 3 a.m. server time, you can embark on Champions’ Revolt tasks, which can be completed infinitely, to receive Champions’ Commendations. You can have a total of 1,200 Champions’ Commendations each week. Once you’ve gathered a sizeable chunk of Commendations, they can be exchanged for rewards such as Gold, Scrap Materials, Enchanted Dust, Legendary items, Telluric Pearls, and Legendary Crests.







RETURNING EVENTS

Trial of the Hordes
March 29, 3 a.m.–April 5, 3 a.m.

Fractured Plane
April 5, 3 a.m.–April 12, 3 a.m. server time.

Conqueror
April 5, 3 a.m.–April 12, 3 a.m. server time

Shields of the Hearth Limited-Time Event
March 30 at 3:00 a.m.–April 6 at 3:00 a.m. server time

Hungering Moon
April 6, 3 a.m.–April 13, 2:59 a.m. server time.













--
Ref:
news.blizzard.com/en-us/diablo-immortal/24078319/slaughter-beyond-the-precipice-of-horror#Fates




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